Author: David Hunter

Games Review: Captain Toad: Treasure Tracker (Switch, 2018): A Brief, But Delightful Charm

Captain Toad Treasure Tracker finally landed its port on the Switch and DS this week, having not played it on the Wii U back when it was released in November of 2014 I was extremely stoked that I would get to finally play what everyone was raving about.

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Game Review: Crash Bandicoot N. Sane Trilogy (Switch, 2018) spins its way onto all Major Platforms.

I had the pleasure of diving back into the way back machine with the old overgrown, orange marsupial last week with Crash Bandicoot N. Sane Trilogy on the Nintendo Switch. Crash, despite a few niggling flaws, it still holds up magnificently after 22 years thanks to its wonderful remaster of the very first 3 games in…

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So just what happens at the Supanova Comic Con and Gaming Expo in Sydney?

Supanova Comic-Con & Gaming is back for another round of panel heavy indulgence with our favourite screen and gaming stars and amazing fan-made Cosplay, artists and merchandise stalls and some intense gaming for young and old at heart. Some of my favourite people of the day and my interactions are pictured below, as it stands, I…

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Supanova Interview: Troy Baker talks The Last of Us Part II, his own brand of “nerd” and Critical Role

Even if you don’t know the name, you’re no doubt familiar with the voice talents of Troy Baker, delivering a masterpiece of storytelling with Bioshock: Infinite and the dark and gritty PlayStation exclusive The Last of Us (among many others). Musically, Troy also has a voice you have to listen to, releasing three albums to date…

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Supanova Interview: Gaming God Nolan North talks about his beginning, Ryan Reynolds’ Deadpool and clowns

I shouldn’t have to say who Nolan North is, but for those few uninitiated, if you have ever played a video game in the last 25 years, there is a very big chance Nolan North voiced something or someone in that game. Nolan has been around the TV, Film and Gaming industry since 1997, first…

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Games Review: Detroit: Become Human (PS4, 2018): Quantic Dream goes back to the future

Detroit: Become Human is finally upon us. Quantic Dream have had players waiting for over four years for their follow-up to the Beyond: Two Souls. Detroit is, in many ways, the end point of Quantic’s “Kara” tech demo from 2012. It’s disarming, strange, interesting and delves deep into the uncanny valley.

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Interview: Mark Raats on his SOLO: A Star Wars Story mural sitting tall and majestic in the heart of Melbourne CBD

As an Australian based Illustrator, Mark Raats has been around the world a couple of times more than most, having his artwork recognised and purchased by the likes of J.J. Abrams and George Lucas. Working alongside Lucasfilm among many others on projects now for well over 25 years, Mark never ceases to amaze with his stunning work….

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Games Review: Rick and Morty: Virtual Rick-Ality (PSVR, 2018), Immersive, Disgusting & Foul Mouthed in a good way!

Ever since the amazing game Accounting Plus VR from Squanchtendo and Crows Crows Crows,  there was no doubt we needed a Rick and Morty VR game. Now a sweet, sweet collaboration between Owlchemy Games, the dev behind Job Simulator, and Adult Swim Games has become a Rick-ality! See what I did there?

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Games Review: God of War (PS4, 2018), Raw, Punishing, Beautiful and Heartfelt

After over five years in development, Sony’s Santa Monica Studio’s God of War is back and I think you know by now, it’s a triumphant return for one of PlayStations greatest anti-hero’s and god defying badasses, Kratos.

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Supanova Interview: Michael Rosenbaum opens up about depression, anxiety & social Media; Lex Luthor & his Podcast Inside Of You

Through years of on-screen and off-screen, films (Sorority Boys, The Neighbour), cartoons (Avatar: The Last Airbender, Justice League) & TV (Smallville), Michael Rosenbaum has become a sensation, garnering fans from all around the globe and now, running his own Acclaimed Podcast ‘Inside of You With Michael Rosenbaum’. Lex Luthor himself arrives on our shores now…

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The Art of War: A Brief, Personal History of Santa Monica Studios and God of War

I’ve been thinking about God of War a lot lately. Over the course of this piece, I wanted to discuss the memories I had from the very beginning of the God of War video game series, while briefly touching on the history of their releases, the change of directors and the profitable growth of the…

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Games Interview: God of War Director Cory Barlog on bringing the series back to life, inspirations, mo-cap and podcasts!

I recently had the opportunity to chat with the god of Santa Monica Studios Cory Barlog, about this week’s God of War. It’s a small indie title, not many people have heard of it before, but we thought we would jump in on it and get into some of the creative process and behind the…

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Supanova Interview: Elizabeth Henstridge talks Marvel’s Agents of S.H.I.E.L.D, Hobbies & Coming to Australia to drink all our Coffee!

Elizabeth Henstridge has the looks, charm and style that could fit into any role she puts her mind to; a tough-as-nails woman, that digs in and gets the job done, leaving many to believe the saying ‘looks can be deceiving’. Elizabeth has graced us all with her wonderfully British presence on screen in Marvel’s Agents…

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Collectables Review: Transformers Studio Series toy line rolls out in fine form

This month, we’re trying something new on The Iris. We’re gonna take some toys for a spin. And not just any toys, we’re taking a look at a selection of Hasbro’s new Transformers: Studio Series line. Are these the robots in disguise you remember from your childhood? Hit the jump to find out.

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Interview: Pitch Perfect 3 star Hana Mae Lee on working with Ruby Rose, DJ Khaled & the art of kissing with Starburst Wrappers

Pitch Perfect had such a great reception when it was first released in December of 2012, it has now spawned a triliogy. But perhaps it’s of little surprise; it was such a fun concept that bought some great stars like Anna Kendrick to the forefront and showed us a slightly different take on the musical genre…

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Insomniac’s Spider-Man Gets Release Date and Awesome Collector’s Edition

Insomniac Games have unveiled the contents of the Collector’s Edition for their upcoming PS4 exclusive Spider-Man and (finally) a release date!

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Games Review: A Way Out (PS4, 2018): Greatness through simplicity

“Fuck the Oscars! This is the real shit, right here.” At least that is what creator and director Josef Fares said loud and clear regarding his new title A Way Out at the 2017 Game Awards. Given his enthusiasm, it wasn’t a stretch to believe that this experience would not be an extremely good one,…

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TV Review: Santa Clarita Diet’s second helping is a funny treat of blood, bone and heart

The Undead, Serbian vile, Nazi Lobsters and an ancient taskforce against the supernatural are all stories we hear about on a day to day basis, (are they not?) but when watching Netflix’s Santa Clarita Diet‘s second season, they make so much more sense than that entire paragraph I just wrote. Check out the trailer! We…

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Film Review: Tomb Raider (UK, 2018) is the video game to film curse lifted?

Alicia Vikander embodies Tomb Raider, Alicia is Lara Croft! There’s no pushing it aside and it must be said it’s miles above Angelina Jolie’s attempt at the character (it may have been Simon West‘s direction at the time, who knows?).  Here, we have a more grounded, fierce and believable action heroine in Vikander. A woman that…

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Games Review: Bravo Team (PSVR, 2018) Shooting for the Bargain bin!

Supermassive Games are throwing out the releases in the last few months, we have had the moderately delightful Hidden Agenda via the Play link games on the PS4 and before that was their Until Dawn Spin-off Until Dawn: Rush of Blood as a PSVR launch title. It was a blast to play and really showed…

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Games Interview: Katrina Garsten talks Pillars of Eternity II: Deadfire‘s release and sailing the seas of Eora

With Obsidian Entertainment‘s the upcoming sequel Pillars of Eternity II: Deadfire approaching its May 8th release, we got to chat with Katrina Garsten on all the big changes that have been made since their original Pillars of Eternity title going into the second, the huge open world that we are able to sail into and…

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Interview: Thor: Ragnarok visual development supervisor Andy Park on his Marvel journey and Thor being their “Love Letter To Jack Kirby”

Andy Park is, without a doubt, one of the finest artists and human beings that has walked in the nine realms for the last 20-Years of modern comics, video-games and now cinema. Starting his career with fellow comic artist Rob Liefeld at Extreme Studios and (then new) Image Comics and working on the Tomb Raider comic…

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Games Review: Moss (PSVR, 2018): Magically Immersive

If Moss is any indication, 2018 is going to be a huge year for the PSVR. Moss is this year’s first major VR release in terms of hype factor and I’m happy to say it’s one I was not disappointed in.

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Games Review: Bayonetta (Nintendo Switch, 2018): Still got it, baby

It’s hard to imagine that Bayonetta was released nearly 10 years-ago now and the apparently superior sequel Bayonetta 2 was 4 years ago! With the newly released Switch port arriving this month, for the most part, it honestly feels like it was made for it today, it just ages well and for a guy that…

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Games Review: The Inpatient (PSVR, 2018): Give me the bad news, doc

The Inpatient for PlayStation VR is a psychological horror game designed by Supermassive Games, who were the minds behind the awesome PS4 exclusive Until Dawn and is set 60 years before that aforementioned title. Those merits alone will sell the game to VR enthusiasts and horror buffs such as myself. After the VR games Resident Evil…

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Games Review: Accounting Plus (PSVR, 2018): Rick and Morty meets The Stanley Parable

Trying to market Account + VR would be like trying to drag a pizza delivery man away from dancing on the side of the road and showing him the power of social media advertising. It’s pointless, the only thing that can help advertise this wonderful, engaging, hilarious adult experience is to just yell at people…

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Games Review: Lost Sphear (PS4, 2018) finds its place amongst mundanity

Lost Sphear has finally been released on Nintendo Switch, PlayStation 4 and Windows PC. A successor of sorts to developer Tokyo RPG Factory’s fantastic I Am Setsuna, while it’s not all bad, its hard not to feel like Lost Sphear has lost the things that made Setsuna special.

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Games Review: Dragon Quest Builders (Switch, 2018): Portable construction and crunch

Dragon Quest Builders returns for the Nintendo Switch and if you missed it like I did the first few times around, it’s worth a dip in this craft-em-up meets RPG hybrid. Originally released on PS3, PS Vita and then PS4, it has definitely done the rounds, but has developer Division 5 used that time to…

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Film Review: The Cloverfield Paradox (USA, 2018) is not so complex

Not so long ago, in a galaxy pretty close, on a planet called Earth we saw the release of Cloverfield. Ten-Years-Ago to be precise. It was a hit at the time, unique with its clever use of found footage that had not been done to death (just yet). With J.J. Abrams producing and Matt Reeves…

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Interview: Australian Documentary Star David Elliot-Jones on trying out Insta-Fame for his film Big In Japan

Directed by Lachlan McLeod and edited by Louis Dai, Big in Japan tells the story of David Elliot-Jones, a bigger than average Joe. Or was that just an average Joe? David isn’t anyone special, like you and I, he dreams of having his work seen, being heard, being noticed… but if it doesn’t happen, we shrug and get back…

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