Fallout 76

Video games and world building: Taking players somewhere they’ve never been before

December 16, 2018

2018 has been crazy good for RPG’s. The worlds that have been massive and immersive, and deep in content. What is curious is how the developers of these games let players in on the facts of the worlds they’ve built. Information is given to players in interesting ways that differ from game-to-game. From letting players […]

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A discussion of blame, intent and Fallout 76

December 12, 2018

It’s safe to say that Fallout 76 has been one of the year’s most controversial releases, plagued with issues ranging from internal bugs, to botched preorder incentives and now a serious privacy and security breach. One of the most recent of the controversies, before the, y’know, significant data breach, was the PR minefield regarding a canvas […]

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Games Review: Fallout 76 is great for about four hours, and then it’s pretty awful

December 4, 2018

The biggest fear I had following Bethesda’s announcement of Fallout 76 was that the move to an online would blow up in their faces. Adding real people to the equation has always been one of fastest ways to ruin any gaming experience. But, from time to time, it’s also the best way to create unique, […]

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It’s been a monumental year for RPG’s, but how did Bethesda miss the mark?

November 28, 2018

From what I’ve seen, 2018 has proven to be one thing, above a whole lot of other things: the year of the Role-Playing Game. Between releases like Pillars of Eternity II: Deadfire, Vampyr, Octopath: Traveler, Monster Hunter World, and new studio attempts at RPG’s like Ubisoft’s Assassins Creed Odyssey and Rockstar’s Red Dead Redemption 2, we have been […]

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Custom Made: A reflection on my painful desire to look good in video games

November 27, 2018

I have a crippling desire to look good in video games. It’s an unfathomably stupid impulse, but creating the most beautiful possible avatar in any given game is a habit I regularly give in to. I am certain I am not alone in this. To preface this piece – the two games I really threw […]

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The “B.E.T.A.” dates for Fallout 76 have been revealed

September 29, 2018

Fallout 76 will be letting players start the apocalypse early, with the announcement of dates for the game’s B.E.T.A. test. Usually these kinds of short-window early marks are called a beta period, but the Fallout developers love their abbreviations — it stands for “Break-It Early Test Application”. But first, the Official In-Game Intro for Fallout […]

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Games Opinion: Will Fallout 76 be problematic for Modders?

September 8, 2018

When Bethesda first teased Fallout 76 earlier this year, people were absolutely thrilled. A new Fallout game within just three years of a mainline title? Unheard of. Was this a follow up to Fallout 4 or a project by an external developer, like Fallout: New Vegas? But then the game was announced. An online, multiplayer-only version […]

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E3 2018: Fallout 76 is indeed online, but don’t let that get in the way of your hype

June 11, 2018

So, the rumours were true. Fallout 76 is indeed an online version of the Fallout you know and love. But it’s not an MMO. Not really. In fact, from Bethesda had to show off at their E3 press event, it actually looks like the Fallout and Elder Scrolls multiplayer mode

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E3 2018: Xbox drops first glimpse of Fallout 4 ahead of Bethesda showcase

June 10, 2018

Bethesda’s Todd Howard took the stage ahead of tonight’s Bethesda E3 showcase to give a glimpse of Fallout 76. Details remained scarce, though Howard did talk about a couple of key points.

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Bethesda reveals Fallout 76 ahead of E3, few further details

May 30, 2018

After Bethesda appeared to tease a new entry in the Fallout series yesterday, the internet flew into speculation mode. What was it? There’s no way it could be Fallout 5, it’s too soon for that. The general consensus was that Bethesda was going to announce a Switch port of Fallout 4 in the same manner […]

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