Bungie is opening up about what’s changing in the Destiny 2 PC beta

Bungie haven’t exactly been quiet on the topic of their upcoming MMO shooter Destiny 2, but now that the game’s massive open beta is behind them, they’re beginning to open up about the things the beta data made them reconsider.

Most of these reconsiderations and changes appear to be concerned with the game’s PvP multiplayer modes, which will either create a feeling of welcome surprise or surge of great relief that they’re not trying to monkey with the PvE this close to launch.

In today’s press release, Bungie introduce the notion that they’ve been studying the data with this kind of creepy little bon mot:

Whenever you engage your fellow players in the Destiny arena, like you did in the Destiny 2 console Beta, our designers are studying you. They know when you play, how you win, why you lose, and what you have to say about it. They use all that knowledge (in concert with our own playtest war stories) to update an experience that is in flux until we rip it from their talons and press it onto a disc – or a download server.

Alright, Bungie, you’re looking at the data. We get it. Calm down. For those who played the console open beta but expect to be jumping into the PC beta in the next week, you may notice a few changes. For example, Quickplay and Competitive matchmaking and rulesets have received a bit of fine tuning to better set the tone for each mode.

Quickplay will focus less on skill in favour of just getting people into a game quickly. This may mean you get matched up an unstoppable God-tier broforce or you may just get matched with shade-grown, free-trade baby Guardians. I can see this causing some consternation among long-time players (the cries of “what matchmaking?!” are already ringing in our ears) but we’ll see how it goes. If the player pool is big enough, it may be just crazy enough to work. On top of this, the score required to win in the Control gametype has been upped from 75 to 100 so that players have a bit more time to get their ults up and actually use them too. Bungie found that, at 75, matches were wrapping up far more quickly than they had originally anticipated. Add the accuracy of a keyboard and mouse to that equation and they’re sure to get even faster.

Competitive, on the other hand, is now going to work harder to get you into matches with people are closer to your skill level and with a solid connection, which will be exactly what comp players are looking for.

For those of you have the high-end hardware required to run Destiny 2 on PC, the open beta begins on August 29. Good hunting, Guardians.


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David Smith

David Smith is the games and technology editor at The AU Review. He has previously written for PC World Australia. You can find him on Twitter at @RhunWords.

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