The much-vaunted, long-ish awaited official mod support for Fallout 4 will arrive on PC and consoles during late spring (that’s late autumn for us here in Oz). The news comes from a new Game Informer interview with Bethesda director Todd Howard.
There are, obviously, already plenty of mods for the PC version of Fallout 4 kicking around. Howard is speaking specifically about the Creation Kit, a free set of dev tools that are nearly identical to the ones Bethesda use to create their games. This newest version of the Creation Kit will feature the ability to share mods created in it which is how they will find their way to the PS4 and Xbox One versions of Fallout 4.
According to Howard, Bethesda is looking to release the PC version of the Creation Kit in the gap between Fallout 4‘s first and second DLC add-on packs. Those will be arriving in March and April respectively. The Xbox One will be the first console to recieve the Creation Kit, around a month later and finally the PS4 version will arrive the following month. Essentially, they’re looking at an April, May, June release schedule.
As mentioned, Fallout 4 is already a game predisposed to customisation and PC users have spent the last few months since November creating all sorts of useful changes, fixes, additions and overhauls all without the benefit of the Creation Kit behind them.